// SVN Ready!
#define DXUT_AUTOLIB

#pragma comment(lib, "GameCore.lib")

#include "GameCoreStd.h"

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpszCmdParam, int nCmdShow)
{
	return GameCore(hInstance, hPrevInstance, lpszCmdParam, nCmdShow);
}
